Deviant Login Shop  Join deviantART for FREE Take the Tour
×

More from deviantART



Details

Submitted on
August 9, 2007
Link
Thumb

Stats

Views
59
Favourites
0
Comments
0
×
  • Mood: Euphoric
  • Listening to: Halo 3
  • Reading: Halo 3
  • Watching: Halo 3
  • Playing: Halo 3
  • Eating: Halo 3
  • Drinking: Halo 3
PART ONE: halocin.deviantart.com/journal…
PART THREE: halocin.deviantart.com/journal…
PART FOUR: halocin.deviantart.com/journal…
PART FIVE: halocin.deviantart.com/journal…
PART SIX: halocin.deviantart.com/journal…

READ THIS OR FEEL SILLY WHEN I POINT IT OUT TO YOU
This is a thoroughly nerdy waste of time, but I had fun doing it. Its an in-depth analysis of the Halo 3 trailer from E3 '07, which can be found here. www.gametrailers.com/player/21…

Key
FP-Denotes that all or part of the scene is in first person perspective
TP-Denotes that all or part of the scene is in third person perspective
CIN-Denotes that the scene is part of a cinematic sequence (cut-scene)
GP-Denotes that the scene is gameplay (due to the nature of Bungie's saved-films feature, gameplay is not necesarily in first or third person, it can be seen from any number of angles, such as a bird's eye view)
X-Denotes that any of the above terms are speculative (I.e "I'm not sure if this is a cutscene, but it looks like it")

00:35-00:37
GP X img505.imageshack.us/my.php?im… img45.imageshack.us/my.php?ima…
A phantom "touches down" and deposits a load of grunts and one Brute captain in a river (presumably in Sierra 117). We can really see the amount of detail that the phantom has, now, and a few new features as well. Two turrets (presumably manned by grunts), one on each side of the fuselage appear to have replaced the ventral turrets from Halo 2. We can now see into the interior of the dropship. The brute captain points towards the camera and roars while the grunts mill around in the river behind him. The detail of the water is amazing, as each of the grunts and the brute cause individual ripples, which then interact with each other. The water itself is brown and murky. There appears to be some sort of machine in the far background, but its unclear what, exactly. Possibly a Pelican.

00:37-00:38
GP img505.imageshack.us/my.php?im…
Cut to a scene in what looks like a warehouse. Sunlight streams in through the roof, creating a nice "Jesus ray" effect. We see three blue-armored brute minors in the foreground, two of whom are facing the chief, who's in the background. The other brute is holding a (presumably) warehouse worker above his head, and breaking his back, by the look of it. With the chief is a marine, and both are firing at the brutes. It appears that one of them scores a hit, since the partially-obscured Brute's armor begins falling off. Right before the shot ends, we can see another worker running away behind the chief, and a brute coming up behind him.

00:38-00:39
GP X img505.imageshack.us/my.php?im…
We get a really nice look at the HDR here, back in Sierra 117. The camera zooms towards a brute captain, who is standing on a horizontal tree trunk, holding a marine (This appears to be some way off the ground, which makes me think of Frankie's talk about the Brutes climbing things). The brute punches the marine, who reels back like he's been hit by a hammer (not far off). We can also see a grunt in the lower right corner. The sunlight streaming through the branches is a beautiful, golden color, and we can clearly see the shiny highlights on the edges of the brute's armor.

00:39-00:41
GP img505.imageshack.us/my.php?im… img45.imageshack.us/my.php?ima…
We're back in human territory, this time inside a base of some kind. We see the chief mounting a mongoose, with a marine on the back carrying a rocket launcher. Another mongoose is manned by a pair of marines. We can see light on the floor, presumably from a hole in the cieling, as rain appears to be falling through it. I know I sound like a broken record, but the detail of the lighting and the textures is amazing. The chief and the other mongoose drive towards the camera (if it kept going after the shot cut out, they would have collided).

00:41-00:41
GP img505.imageshack.us/my.php?im…
We see the Arbiter for the first time. He and the chief (in what appears to be the same are as the previous shot), are moving forwards, both carrying chainguns and firing. This particular shot is lacking in some of the lighting detail (nothing but the chief has a shadow, the floor looks somewhat flat and lacking in pizazz) that the other shots have, so it may be from a different build.

00:41-00:42
GP img252.imageshack.us/my.php?im…
We see the chief and the arbiter again, moving and firing chainguns, but this time from the front, in a different setting. Behind them are a few marines, and some barriers made from sandbags. The lighting is much more consistent in this shot. The chief has a battle rifle on his back, and the arbiter has a brute shot. It appears to be day outside, as we can see the jesus rays coming through a vent in the roof.

00:42-00:45
CIN img45.imageshack.us/my.php?ima… img252.imageshack.us/my.php?im…
The chief and the arbiter are standing on the lip of the crater surrounding The Ark. Behind them is a giant covenant structure that bears (bares?) a vague resemblance to the scarab, some human radio towards, and flight of Longswords. As the longswords fly overhead, the chief and the arbiter watch them. The camera pans over, as the 'swords fly out over the crater. The swirling maelstrom of clouds that was seen in the announcement trailer is clearly visible, as are numerous covenant CCS-Class cruisers. In the distance, smoke can be seen rising from several points around the crater. The ark does not yet appear to be open.
No comments have been added yet.

Add a Comment: